Glina documentation

Build verified game assets.

AI-sculpted game assets with Brama-modeled Blender authoring and a verified GLB quality gate.

  1. 01Glina documentation5 sections
  2. 02What is Glina4 sections
  3. 03Quick start7 sections
  4. 04Architecture and ownership7 sections
  5. 05Configuration reference7 sections
  6. 06CLI reference16 sections
  7. 07MCP reference10 sections
  8. 08Loopback HTTP reference11 sections
  9. 09JavaScript runtime API9 sections
  10. 10macOS desktop companion4 sections
  11. 11Operations runbook33 sections
  12. 12Runnable examples3 sections
  13. 13Walkthrough: verify a GLB and inspect a refusal4 sections
  14. 14Walkthrough: serve the desktop protocol and verify over HTTP5 sections
  15. 15Sculpt job6 sections
  16. 16Studio job3 sections
  17. 17Verification gate6 sections
  18. 18Blender session6 sections
  19. 19Browser session5 sections
  20. 20Model backend6 sections
  21. 21Runtime art4 sections