Glina documentation
Build verified game assets.
AI-sculpted game assets with Brama-modeled Blender authoring and a verified GLB quality gate.
- 01Glina documentation5 sections
- 02What is Glina4 sections
- 03Quick start8 sections
- 04Architecture and ownership7 sections
- 05Configuration reference8 sections
- 06CLI reference3 sections
- 07glina help6 sections
- 08glina create6 sections
- 09glina sculpt6 sections
- 10glina verify6 sections
- 11glina config5 sections
- 12glina doctor6 sections
- 13glina preview6 sections
- 14glina animate6 sections
- 15glina showcase6 sections
- 16glina showcases6 sections
- 17glina presets6 sections
- 18glina setup6 sections
- 19MCP reference9 sections
- 20JavaScript runtime API9 sections
- 21macOS desktop companion4 sections
- 22Operations runbook36 sections
- 23Runnable examples3 sections
- 24Walkthrough: verify a GLB and inspect a refusal4 sections
- 25Sculpt job5 sections
- 26Studio job3 sections
- 27Verification gate6 sections
- 28Blender session5 sections
- 29Browser session6 sections
- 30Model backend3 sections
- 31Runtime art4 sections
- 32glina import5 sections
- 33glina workspace4 sections
- 34glina onboarding3 sections